
Plano Um
A downloadable game for Windows
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Overview
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Role: Gameplay Programmer & Systems Designer
Engine: Unreal Engine
Development Time: 3 months
Team Size: Solo
Gameplay Time: 30 minutes - 1 hour
First-person puzzle focused on spatial reasoning and environmental interaction.
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Design Goals
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The main goal was to create a sense of progression by gradually introducing mechanics and later combining them into more complex puzzles.
This game also contains collectable notes that tell the story behind the journey for more dedicated players.
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Core Mechanics
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In addition to basic movement and interaction (levers and collectables), the player uses three core abilities:
- Force - push and pull puzzle cubes
- Illusion - make puzzle cubes, walls and platforms solid or ethereal
- Scale - enlarge or shrink puzzle cubes.
These abilities are introduced progressively, allowing the player to learn each one before combining them to solve more complex puzzles.
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Key Learnings
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What Worked:
- Each level was designed, blocked, polished and tested within 20 days
- Localization System (English - Portuguese)
- Relaxed, low-pressure environment
- Difficulty level scales naturally.
Future Improvements:
- Add player character model
- Improve player movement responsiveness
- Enhance UI and visual feedback (VFX)
| Updated | 10 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Armis |
| Genre | Puzzle |
| Made with | Unreal Engine |
| Tags | 3D, Exploration, Physics, Short, Singleplayer |
| Average session | About an hour |
| Languages | English, Portuguese (Brazil) |
| Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Some notesApr 01, 2022




Comments
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Amazing! Congrats man!
Nice game, looking for the next one ;)